Happiness impacts your character's mood and maximum energy level. Low happiness reduces your maximum energy.
Your character's current happiness depends on which boosts are currently active. Each boost has its own duration, usually based on how long you've done that activity (up to a maximum limit per boost).
Positive boosts can be obtained by
- Having positive revenue
- Completing personal goals
- Achieving important goals (such as opening a headquarters, hiring your first employee...)
- Walking in either park
- Walking in the cemetery
- Visiting the beach
- Swimming
- Donating to street performers
- Taking care of your hygiene
- Watching TV
- Playing Computer Games
- Reading Books
- Using a DJ Booth in your home
- Exercising
- Gambling (only on Friday evenings)
- Playing Golf
- Playing Tennis
- Relaxing on your boat
Negative boosts can be obtained by
- Sleeping in the car
- Sleeping on a bench
- Standing in the rain without an umbrella
- Not having an apartment
- Going to the hospital